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Revert monster opts #69399

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merged 2 commits into from
Nov 15, 2023
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@akrieger akrieger commented Nov 15, 2023

Summary

None

Purpose of change

Fixes #69396. Too many issues, backing out to a clean state per PR authors request.

Describe the solution

Reverts to what used to work.

Describe alternatives you've considered

Fixing forward.

Testing

SCM backout was clean.

Additional context

@github-actions github-actions bot added NPC / Factions NPCs, AI, Speech, Factions, Ownership [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Nov 15, 2023
…uctor to on_unload. The avatar never unloads."

Original commit changeset: e8f77ab
@github-actions github-actions bot added <Bugfix> This is a fix for a bug (or closes open issue) BasicBuildPassed This PR builds correctly, label assigned by github actions labels Nov 15, 2023
@Maleclypse Maleclypse merged commit 46d3b7f into CleverRaven:master Nov 15, 2023
25 checks passed
Maleclypse pushed a commit to Maleclypse/Cataclysm-DDA that referenced this pull request Nov 16, 2023
* Back out "Move remove_creature_from_reachability calls from the destructor to on_unload. The avatar never unloads."

Original commit changeset: e8f77ab

* Back out "Performance: Optimize monster planning"

Original commit changeset: f79a631
@akrieger akrieger deleted the revert_monster_opts branch May 31, 2024 18:45
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
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Successfully merging this pull request may close these issues.

Crash upon killing enemy, segmentation fault
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